This scenario involved both players attacking with the person getting the largest numbers of units over the halfway line at the end of the game the winner. Hordes are worth 3 points, Regiments 2 points and Troops 1 point.
|Long-shot of the table|
My plan was a simple one. I would refuse on my left where all the missile troops were deployed and hope to sneak them over the halfway line later. I would attack on my right with my heavy-hitting beasts and finally grind forward in the centre with my large hordes in the hopes of securing victory.
|Ratmen horde and beaats|
|Ratmen and Lizardmen hordes|
|Refused left flank with missile troops|
|The Kins left flank with most of the heavy hitters|
|The Kin's centre|
|The Kin's refused right|
In the initial Kin attack the Brutes were able to hold-off and then destroy the archers, but the Ratman ogre was destroyed by the Kin's cavalry, who then rallied back.
|Ratmen Brutes maul the archers|
|Ratmen centre attacks|
|Lizardmen trundle forward|
|Ratmen shock troops are swept aside|
Over on the Ratmen's left they found themselves facing waves of Kin shock troops, who with their greater move could manoeuvre into position and launch a series of attacks against the Brutes / supporting Horde. Although they hung-on gamely they caused little damage and were broken after a round of combat.
|Brutes stand ready|
|Oh dear - heavily out numbered|
|Ratmen get exterminated|
In KoW the battles are supposed to last 6 turns and then the victor is adjudicated. We lost count so stopped after about 2 hours play. So its possible we played rather more than 6 turns.